Monday, 4 April 2011

Bad Week

So this week has been 1 of if not the worst so far with my workflow going walkies and motivation in hiding but i still managed to get some things done and here is the progress from last week.

Monday, 28 March 2011

Audio

There is not that much Major animation left to do so very soon i would have to begin working on the audio for this project. I've been searching around for voice actors but i still have not found an actor with a voice that matches these characters. I also need to urgently find or create a piece of music which the animation is timed to. Usually the audio for the animation would have been done first before production actually begins, but it is not uncommon to animate first and then work on the audio (how it is done in the Eastern world with Anime). Each has its advantages and disadvantages but for me doing the animation first was more appropriate because I did not have the time to plan my animation in amazing details and as I have learnt from my past projects, the final outcome and the initial idea can be very different and so the piece of audio pre-recorded from the beginning might not sync with the final animation and could easily be the downfall of the project.

The downside to animating first is that it becomes very difficult to see what works and what doesn't because audio also plays a big part in timing, impact and mood. So some sequences just seem very dull without audio. To see to what extent audio affects an animation, I decided to watch some of the roadrunner cartoons with no sound and unfortunately i fell asleep 3 minutes into it. This does not mean some sequences were not funny, it just means the full potential of the animation is not realized without the audio and from this experiment I learnt that visual and audio should be thought of as 1 or at least as important as each other.   

Further progress

I found the list to be very effective and I got much more done on the animation, so this is the update which is just 1 week apart from the post below.


I did not add any transitions in this one but if you watched last weeks version (post below) you would know where they belong.

The changes that need to me made to this are:


Scene 1 ((Road))
Need to finesse the maps flying through the air.
Fix Hunters face penetrating through the piece of paper at end of scene.
Add facial animation as he is reacting and interacting with the map at end of scene.
Scene 2 ((Park))
Finesse Hand movement on map. Make it look more believable.
Add Facial animation
Give Reader Newspaper
Scene 3 ((Park))
Give Reader Newspaper and fix penetration.
Add Reader facials. Make eyes and eye lids move.
Scene 4 ((Park))
Add Jaw movement to hunter whilst he is prepping the pivot rig.           
Add Reader facials. Make eyes and eye lids move.
Scene 5 ((Park))
Hmmm…Discuss with Will
Scene 6 ((Park))
More work on Hunters turn to react to rocket threat
More attention on reader animation at end of the scene.
Add anticipation to rocket before it flies off.
More attention to hunters facials.