There are a few props still missing so some parts might not make sense unless youve read some of the older posts, but here it is.
Hakeem Ladejobi's animation blog & "attempts" to make sense of the Visual World
Monday, 21 February 2011
Friday, 18 February 2011
Attempt 1 redo
This is the latest process on scene 3. The pram is supposed to have an overweight woman guiding it, but I wonder if I even need that
Thursday, 17 February 2011
Walk Cycle
This is a walk cycle I was working on a few months ago but i forgot to post it up so...here it is.
Tuesday, 15 February 2011
Uploaddddd....
So ye, heres another upload and this one is of the last scene.Just to clear up a few things, after the hunter gets blown up, the reader actually gets maps similar to the ones from scene one out of his pocket and throws them up in the air. The explosion and maps are not included in this upload as it is mainly so i could discuss some things with my lecturer tommorow.
Saturday, 12 February 2011
Another Iteration, Scene 3
I've changed this scene too using the information from the review and also trying to make it clearer.
Sunday, 6 February 2011
Animatic revision
So on the 3rd I had my midterm review with my tutor and got more feedback. The more I worked on my animatic, the more unhappy with it I became and in the end i pretty much hated it every scene.
The feedback was focused on the narrative of the story, establishing characters and consistancy in behaviour, characater and abilty. The hunter lacked consistancy from scene to scene. The way he comes out of the bush is very out of character from what we saw from the other scenes. There had not been anything telling us the characters in this universe were able to deform like that. So Will (tutor) adviced me to either show this ability from the first scene we see him waltzing down the road or just not have it at all and I agreed with him on this and I will be taking out all "major" deformations. This is also a good thing because the rig is very limiting when trying to do smooth arched deformations.
The Animatic did not make complete sense and the timing in a few scenes was very wrong, especially the "behind the tree" scene. This was mainly because the animatic was not completly finished as i was waiting for feedback before doing further work on it, but I realise now that i should still have spent more time on the timing so the idea and story would communicate much better.
In the scene where the hunter is trying to get the readers attention, it does not look like he may have exhausted all of his options and it kind of ruins the story because his actions later on do not seem completly justified.
I made notes of all of these and started remaking the animatic. The video below is one of the scenes which I have redone.
The feedback was focused on the narrative of the story, establishing characters and consistancy in behaviour, characater and abilty. The hunter lacked consistancy from scene to scene. The way he comes out of the bush is very out of character from what we saw from the other scenes. There had not been anything telling us the characters in this universe were able to deform like that. So Will (tutor) adviced me to either show this ability from the first scene we see him waltzing down the road or just not have it at all and I agreed with him on this and I will be taking out all "major" deformations. This is also a good thing because the rig is very limiting when trying to do smooth arched deformations.
The Animatic did not make complete sense and the timing in a few scenes was very wrong, especially the "behind the tree" scene. This was mainly because the animatic was not completly finished as i was waiting for feedback before doing further work on it, but I realise now that i should still have spent more time on the timing so the idea and story would communicate much better.
In the scene where the hunter is trying to get the readers attention, it does not look like he may have exhausted all of his options and it kind of ruins the story because his actions later on do not seem completly justified.
I made notes of all of these and started remaking the animatic. The video below is one of the scenes which I have redone.
Tuesday, 1 February 2011
Progress....Overdue
Its been a long time since ive updated this but i recently put together my animatic and this made me realise a lot of shots that i would need to insert into my animation so that it flows correctly.
At the begining I need to have a shot of paper flying through the air and past a bright sun showing how great the day is, before we see the character walking
After he looks at the paper, I need to show him walk off.
A few scenes need to transition with the use of a fade to black.
The Dynamite scene needs to be redone. The part when he goes behind the tree and looks at his watch, then comes back out is too fast.
A suggestion from a class mate:
The scene where he tries to get the Readers attention needs to be edited. There is a part where he goes on top of the reader and instead of the "Jump" it may be better to have him climb on top of the reader. This would show the hunters inferiority.
At the begining I need to have a shot of paper flying through the air and past a bright sun showing how great the day is, before we see the character walking
After he looks at the paper, I need to show him walk off.
A few scenes need to transition with the use of a fade to black.
The Dynamite scene needs to be redone. The part when he goes behind the tree and looks at his watch, then comes back out is too fast.
A suggestion from a class mate:
The scene where he tries to get the Readers attention needs to be edited. There is a part where he goes on top of the reader and instead of the "Jump" it may be better to have him climb on top of the reader. This would show the hunters inferiority.
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